Friday, August 04, 2006

Maps of the Lord: Facing Worlds


This map kicks serious ass. It is probably the greatest CTF map of all time for sheer simplicity and brilliance. It has two opposing towers on a comet. The towers have a sort of Amazonian ruin thing going. Each tower contains three locations to teleport too. A place in the middle with a sniper rifle, a place with a redeemer, and the top of the tower with a sniper rifle. The one thing worth mentioning is the redeemer which makes the map so entertaining. Games have been going crazy on map design. Maps have gotten so huge that theres really no way to know every little detail about them and know where the hell to go. Battlefield 2 which is a game I plan to play alittle bit more of is alittle extravagant with the map design. Gulf of Oman which is probably the best map that I've played in the game is in fact probably the simplest map in the game. Coincidence? I think not. I don't even try to play the large versions of the maps cuz I would get lost for about a half hour. I played two maps today that basically blew. That game has pretty bad map design, but so did Battlefield 1942 except for El Alamein. Enough of Battlefield 2, this map is godlike.

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